Chapter 5: Evil-IDP
Welcome to Evil! Congrats on beating the tutorial, now it’s time for the real game to begin.
Differences between Evil / Normal
- Attack/Defense is divided by 1 nonillion (1e30)
- Augmentations are slowed down by 2.5 trillion (2.5e12)
- Time Machine is slowed down by 1 trillion (1e12)
- Blood Magic is slowed down by 1 billion (1e9)
- For Wandoos in Evil, each OS requires 1 million (1e6) times the previous OS
- Evil Wandoos 98 has 1 trillion (1e12) times slower speed than Normal Wandoos 98
- In Normal, the difference between each OS was 1 thousand (1e3)
- When rebirthing, boss power bonus is based on 1.5^boss beaten, instead of 2^boss beaten
- Drop Chance for all adventure zones/titans is cube-rooted
- ITOPOD base PP per kill is increased from (200 + floor) to (700 + floor)
- All Normal adventure zones are unlocked when adventure is unlocked
- Evil adventure zones must be unlocked by defeating the corresponding boss in Evil
- There are new Evil Perks, Quirks, and NGUs
Evil NGUs
- Evil unlocks a new set of NGUs (Evil NGUs), which provide a multiplier to Normal NGUs
- Evil NGUs are leveled separately from Normal NGUs, you can only level one at a time
- You can choose which to level using the Normal / Evil toggle in the top-right of NGU tab
- Since Evil NGUs provide a multiplier bonus to Normal NGUs, you should balance leveling both Normal and Evil NGUs for the highest bonus
- Once Normal NGUs reach BB, they are time-gated, nothing will improve their gains except the amount of time you run them since they’re already running at max speed
- Early levels in Evil NGUs can be very impactful, but overinvesting in Evil NGUs may be slower than building up your Normal NGUs and running Evils later when they’re faster
- A typical balance of Normal / Evil NGUs is to run Normal NGUs for most of your rebirth, then run Evil NGUs for the last hour to utilize maximum possible Beard Cage temp levels
- As you defeat T7 versions, run an extra hour of Evil NGUs per T7 version defeated
Early Evil
Upon entering Evil, your first objective is to unlock T7. Unlike previous Titans, your main bottleneck for T7 is defeating bosses instead of adventure stats. Here are some key reasons:
- With FoK 24 and 6v4 accessories, adventure stats grow much faster from AT/NGUs/Beards
- Most players have the adv stats to kill T7 after unlocking, some people hit AK stats first
- Most A/D sources have been heavily nerfed in Evil, so they will require more resource allocation to be effective
- Evilverse/PPPL sets aren’t great, so instead of prioritizing adventure stats to farm these zones, you can just skip them to get T7 gear, which will be better than EV/PPPL gear
- TL;DR: EV exploder snipe → EV idle (accs) → PPPL exploder snipe → PPPL idle (accs) → T7
Evil Entry
- After entering Evil, start a Basic challenge as soon as possible
- Because you’ll need to climb up anyways, the first completion is just free
- Don’t do more than 1, you don’t need the adventure stats, it’s more important to climb
- Do 30 minute rebirths at the start, utilizing Fruit Activation perks to climb bosses
- Repeat until you stop gaining 100x number gain per rebirth, usually up to Boss 60-80
- Beard Priority pre-T7: Fu > Golden > Reverse > Cage > BEARd > LadyBeard > Neck
After you’re done with 30 minute rebirths, switch back to 24 hour rebirths.
24HR RB Schedule
Here’s a standard 24 hour rebirth schedule while you’re climbing up to Boss 125: (Credit to Pokie’s Early Evil Guide)
0:00-0:30: TM Phase
- Optimize for 2 respawn, lock Voodoo Doll, remaining slots in Time Machine
- Get as many levels in TM as you can within 30 minutes.
- Yes, it’s normal to only be able to get 0-2 levels early. Welcome to Evil.
0:30-3:00: Augment Phase
- Replace the weapon in the previous loadout with BDW gun
- Run your best augment until the 3 hour mark. Check GO to find your best augment
- Put Magic into Blood: Run your best ritual <20m once and cast Counterfeit Gold, then run your best ritual for the remaining time and cast Blood Number. Use Blood Digger
3:00-23:00: Normal NGU / AT Phase
- Focus on BB’ing normal NGUs, while bringing AT up enough to accomplish goals
- Wear BDW Head while running AT
- Run Wandoos AT until cheap to run Wandoos 98
- First 24H RB: Get 100k AT Block levels, then AT Power until you have enough adv power to snipe EV exploder (5-7T pow) for GPS to run EXP digger for FoK harvest
- Next few RBs: Run AT P/T until you can idle EV for accessories only
- Once you have one of each, you can ignore EV until post-T7
- When you reach Boss 115/120, BB AT P/T for the entire rebirth to prep for T7
- In general, you can run AT with <40% of your Energy cap. Prioritize NGUs first
- Gear: Optimize for 2 respawn, Voodoo Doll, remaining on NGUs
- Wear BDW Head while running AT
23:00-24:00: Evil NGU Phase
-
Switch to Evil NGUs to take advantage of temp Beard Cage levels
-
Focus NGU Augments and NGU Ygg/EXP to push towards T7
-
Eat Fruit of Power A and turn on stat digger to push bosses at the end of each rebirth
-
If you’re at Boss 124 at the end of a RB, you can spend all your FoK EXP on Rich Jerks
- 100k → 1m can get you another boss to start the T7 Unlock Puzzle a day earlier
-
Upon defeating Boss 125, make a backup save before starting the T7 Unlock Puzzle
After you kill T7 and can reach Boss 125 within an hour, you’ve passed Early Evil!
Buy Grey Heart and prep for CBlock 3. Post-CBlock, resume 24h RBs focusing Adventure stats
- Shorten the Augment Phase as needed to unlock 125 or your next adventure zone
- For Evil NGUs, use GO’s NGU tab to optimize gains, use a similar NGU priority to last chapter
- Add an hour of Evil NGUs for each T7 version defeated. After v1, that means 2 hours
Hacks
Hacks are essentially R3 NGUs, with a stacking multiplicative milestone every n levels
- Unlocking Hacks also unlocks your final resource: Resource 3 (R3)
- R3’s name and color can be changed in the Settings
- R3 is too expensive to put significant investment into. If the bar flickering is bothering you, buy up to 5.1 R3 speed and turn on Anti Fast Bar Flicker in Settings
- Post-T7, run A/D Hack until completing CBlock 3
- Post-CBlock3, run Adventure Hack. Focus Adv Hack as your default hack to push
- After maxing Incriminating Evidence, get the first milestone on Hacks 3-7 (TM-mNGU)
EXP Spending
- Pre-T7: Buy only Energy after you can consistently BB Normal NGU Ygg/EXP
- Post-T7: Balance ratios back to 3:1 Energy:Magic and 5:160k:4 Pow:Cap:Bars
- Don’t buy R3 aside from getting speed to 5.1 if the flickering bothers you
Yggdrasil Order
- Early Evil: FoR 24 → Guff A 12 → Guff B 1 → Quirk 4
- Mid-Late Evil: Melon 24 → Quirk 12 → Guff A 24 → Quirk 24 → Power D 24 → Guff B 24
- Melon 8 provides more seeds than Pom 24, start pooping Melon 8+
MacGuffin Priority
Adv > EM Pow > EM Cap > EM NGUs > Drop > EM Bars > Gold > Augs > Stats > EM Wandoos > Number > SMART / SEXY
Perk Order
- Beard / AT Banks 3+4
- Fib 1
- EM Pow/Cap/NGU 2 - Lvl 10
- Fib 3
- Welcome to Evil (get around Boss 120 in your climb to T7)
- EM Pow/Cap/NGU until CBlock 3
- Beard / AT Banks 5
- EM Pow/Cap/NGU until easy normal NGU BB (level in ratio 2:2:1)
- Fib 34
- Finish EM Pow/Cap/NGU
- Energy Bars 2
- Adventure Perk until T8
- Magic Bars 2 when cheap
Quirk Order
- Finish EM Pow/Cap 1
- Beard / AT Banks 1
- Beasted Boosts 2
- Adventure Quirk in LRB to T8
AP Tier List
- Yellow & Red Heart
- Acc Slot 1 & 2
- Green Heart
- Grey Heart (225k AP, Start saving upon Evil Entry to buy after T7 kill)
- Beard Slot 5
- Blue Heart
- MacGuffin Slots 1 & 2 (Post-CBlock 3)
- Save 450k AP for T8 kill
- Orange Heart
- Extended Quest Bank
- Beard Slot 6
Items to Keep
Note: This is NOT an exhaustive list of good items or the only items to keep. These are just items obtainable in this chapter that may come in handy in future chapters. Most E/M/R3 items are not included in this list, use GO to keep track of items that fit in your loadouts. Generally, any item with a unique special bonus (AT / wandoos / respawn / cooldown / NGUs) is likely worth keeping.
- Keep Forever:
- Pretty Pink Bow (daycare, quest drops)
- Creepy Doll (respawn, daycare)
- Bodypillow (respawn)
- Bag of Trash (daycare)
- Infinity Charm (move cooldown)
- Party Whistle (ygg yield)
- Green Heart (respawn, drop chance, beard speed)
- Keep Temporarily:
- Edgy Magicite Crystal (NGU speed) - useful through early Sad
- Calculator (NGU speed) - useful through early Sad
- Meeple (aug speed)
- Panties (NGU speed) - useful through early Sad
- 69 Charm (wandoos)
- Grey Heart (R3) - until it no longer fits into a Hack loadout
Adventure Zones
Evilverse (EV)
Unlocked by defeating Boss 58 in Evil
- You can snipe the exploder in EV before the other enemies to raise your TM GPS
- Exploders explode on a timer, so with enough Block AT, you can survive to snipe
- Wearing max Move CD gear, start the fight with Offensive Buff, use buff timer to block
- Block when Offensive Buff timer hits 16s → 3s → 24s → 11s, refresh buff ASAP
- Idle EV for one each of the accessories, then wait until 1-hit to farm EV gear for set bonus
- Idle stats: 20 Trillion / 15 Trillion (20e12 / 15e12) P/T
- 1-Hit stats: 440 Trillion (440e12) Power
Pretty Pink Princess Land (PPPL)
Unlocked by defeating Boss 100
- PPPL also has an exploder that can be sniped for an earlier GPS increase
- Similarly idle PPL for accessories, then 1-hit farm for gear/set bonus
- Idle stats: 130 Trillion / 80 Trillion (130e12/80e12) P/T
- 1-Hit stats: 2.27 Quadrillion (2.27e15) Power
T7: Greasy Nerd
Unlocked by defeating Boss 125 and completing the T7 Unlock Puzzle Manual stats: 140T/90T (140e12/90e12), Idle: 300T/200T, AK: 500T/250T/5T Can be killed while wearing Choco gear, then T7 gear will be better than EV/PPPL gear Killing T7 drops Incriminating Evidence, which can be consumed to unlock R3 and Hacks
CBlock 3
- Prep: Do one day of prep after maxing Incriminating Evidence
- Challenge List:
- All 100 Level, No Aug, and Basic Challenges
- Troll 1-2 (1 is mandatory, 2 is strongly recommended but optional)
- NoNGU 1
- NoTM 1
- NoRB 6
- Blind 1 (can do more if you want)
- Finish all Normal challenges (Rebirth to Normal, wait 3 minutes, then start challenges)
v2
- Stats: 3.2 Quadrillion / 1.6 Quadrillion (3.2e15 / 1.6e15) P/T
- Drops two E/M items that aren’t very good. D20 can be useful for EBars
v3
- Stats: 55 Quadrillion / 35 Quadrillion (55e15 / 35e15) P/T
- Meeple is your new best Augment item, Bodypillow can be a useful Respawn/NGU item
Meta Land
Unlocked by defeating Boss 158
- Snipe stats: 26 Quad / 12 Quad (26e15 / 12e15) P/T
- Idle stats: 45 Quad / 31 Quad (45e15 / 31e15) P/T
- Can snipe for a few accessories, mainly the Exponential, which has good DC and E/M
LRB to T8
- Start the LRB around Boss 166 and Meta Idle / Manual 7v3 stats (90-100e15 power)
- You can kill T8v1 before T7v4
LRB Breakdown:
Day 1:
- Use E/M Beta potions
- 00:00-00:30: Focus TM with 2 TM accs while Questing
- 00:30-01:00: Focus Augs/Wandoos, replace 1 acc with Meeple + BDW Gun
- Spend Magic on Blood Counterfeit Gold, use Blood Digger
- 01:00-04:00: Focus Evil NGUs with full NGU gear
- Eat FoPa to unlock Meta if needed
- Kill T7 with Gold Drops gear for TM Gold Production
- Get both NGU E/M NGU to softcap, then NGU PP and Ygg/EXP for 2-3 hours
- 04:00-21:00: Farm Meta with full NGU gear, focus Adventure a + Adventure b
- 21:00-24:00: Softcap NGU PP and split Magic into NGU Ygg/EXP
- Evil Adv NGUs have been milked dry, prepare to farm the ITOPOD
Day 2+ onwards:
- Defeat Boss 166 to unlock T8
- Complete the T8 Unlock Puzzle
- Idle Meta → Snipe IDP → Idle IDP → 1-Shot Max Meta → Idle IDP until T8 kill
- Wear D20, Tutu, Voodoo Doll while farming to help with eBeard growth
- Stay in ITOPOD overnight/offline to farm for the Adventure Rich Perk
- Do Major quests when you reach ~10 banked, buy Adventure Quirk with QP
Interdimensional Party (IDP)
Unlocked by defeating Boss 166
- Snipe stats: 250 Quad / 110 Quad (250e15 / 110e15) P/T
- Idle stats: 480 Quad / 310 Quad (480e15 / 310e15) P/T
- Gear is decent outside of accs, but will quickly get outclassed by T8 gear
- Mostly used for P/T to snipe T8
T8: The Godmother
Unlocked by defeating Boss 166 and completing the T8 Unlock Puzzle
- T8’s main mechanic is a series of quick deadly explosions that must be blocked
- Similar to T5, T8 cannot be idled and must be either manually killed or AutoKilled
- With AT Block levels (>99%) and the right timing, almost all damage can be mitigated
- Video of Rust killing T8: