Blood Magic
Unlocked after defeating Boss 37, Blood Magic permanently unlocks a new resource: Magic.
Blood Magic has two components: Blood Rituals and Magic Spells
- Blood Rituals costs gold and magic to produce blood
- Magic Spells use all of your accumulated blood to produce various effects
Blood Rituals
Blood Ritual | Blood Output | Gold Cost | Time (seconds)* |
---|---|---|---|
Poke Yourself with a Tack | 1 | 30M | 2k |
Fifty Papercuts | 50 | 10B | 20k |
A Big-Ass Hickey | 2k | 2T | 200k |
Eat a bowl of Barbed Wire | 60k | 400T | 2M |
Grand Theft Blood Bank | 1.2M | 80q | 20M |
Self Decapitation | 18M | 16Q | 200M |
Hug a Woodchipper | 250M | 3.2s | 2B |
Turn Yourself Inside Out** | 3.2B | 640s | 20B |
* Time is based on 1st level in Normal Mode with 1k Magic Cap and 1 Magic Power
** Must be unlocked by completing Troll Challenge 6
Blood Rituals are more gold-efficient at the top and more time-efficient at the bottom
- If you’re constrained by gold, the top rituals will give you the most blood/gold
- If you’re not constrained by gold, the bottom rituals give the most blood/time
Magic Spells
Blood Number Boost
- A temporary linear Number multiplier for the current rebirth
- Minimum Blood: 1
Iron Pill
- Permanent increase to adventure stats:
- Power/Toughness: + Blood^1/4
- Max HP: + Blood^1/4 * 3
- HP Regen: + Blood^1/4 * 0.03
- Minimum Blood: 100
- Cooldown: 11.5 hours
Blood Spaghetti
- Temporary Drop Chance modifier:
- Minimum Blood: 10k
Counterfeit Gold
- Temporary Time Machine GPS boost:
- Minimum Blood: 1M