Adventure Mode

Unlocked after defeating Boss 4, Adventure Mode allows the player to fight enemies for loot.

Important Note: The gear you get from farming in adventure is the main way to progress. The progression chapters are based on your adventure progress, as adventure mode is the main game.

  • Fighting bosses is initially very useful for unlocking new features (until Boss 58)
    • After Boss 58, all features are now locked behind adventure progress, defeating Titans
    • Fighting bosses will continue to unlock new adventure zones and titans
    • However, if you’re unable to defeat previous zones/titans, there is no benefit in unlocking new zones that you cannot defeat enemies in
  • Focusing Number typically leads to constantly getting stuck or progressing very slowly
    • Equipment provides an Attack/Defense boost based on its Power/Toughness
    • Many features operate very slowly, getting a new set of gear can rocket you ahead
  • Maxing all the items in a set provides a permanent buff that can help other features

Adventure Menu Sections

  • At the top of the Adventure Menu in bold font, the zone title displays the name of the zone
    • Hovering over the title will display a tooltip with some information about the zone
    • From Beardverse on, the tooltip will also contain the Boss Drop chance
  • In the top right corner, the Bestiary displays a list of enemies defeated
    • For plot enthusiasts, the Bestiary also contains story and flavor texts
  • Under the title, there are three rows of skills that can be used to fight enemies
    • The top two rows of skills are unlocked as they are unlocked in Basic Training
    • The bottom row contains more skills that have other requirements to unlock
  • On the right, navigate through adventure zones using the drop down and left/right arrows
    • To select a specific zone, click on the drop down and scroll to find your desired zone
    • Left-clicking the left/right arrows will move you backwards/forwards one zone
    • Right-clicking the left arrow will take you to the Safe Zone
    • Right-clicking the right arrow will take you to the furthest non-titan unlocked zone
  • The middle displays the fight, with your adventure stats on the left, the enemy’s portrait in the middle, and the enemy’s stats and type on the right
  • The bottom displays the battle log, which shows a log of the recent events in the fight
    • For certain Titan fights, reading the battle log as you fight will be crucial to the fight

Fighting

There are two methods of fighting enemies in Adventure Mode:

  • Idle Attack: always unlocked, attacks every 1 second, HP Regen +20%
    • Disables use of any other skills
  • Manual Fighting: actively fighting using all other skills
    • Much stronger than Idle Attack
    • Typically recommended to manually fight Titans to unlock new features
    • Sometimes used to target Adventure Bosses for a better chance at gear
  • For stats, the most important are power and toughness (in most cases: power > toughness)
    • Buying adventure stats is NOT recommended until end of evil (LRB to T9v4)
    • Buying adventure stats is a very short-term boost, it’s much more important to invest in permanent resources early on

Loot

Whenever an enemy is killed in adventure, they have a chance of dropping loot in the Inventory. There are two types of enemies in adventure zones:

  • Bosses have a yellow crown and (BOSS) in their name

  • Regular enemies are any enemies that are not bosses

  • In early zones, only bosses drop gear.

    • When manually fighting for gear, you can leave and re-enter the adventure zone (click left arrow, then right arrow) to try to get a different enemy to spawn. Using this method to only kill bosses for gear is known as Sniping
  • Starting from Badly Drawn World, enemies will also drop gear, but at ⅓ of the drop rate

  • The chance of getting an item from an enemy depends on your Drop Chance modifiers

    • Equipping items with the Drop Chance special will improve your odds for getting loot
    • From Chocolate World onwards, Drop Chance is cube-rooted

Link to Reference Lists: Adventure Zone List (contains wiki links to zones/sets)

Titans

Titans are stronger bosses in Adventure, each having their own adventure zone and cooldown.

  • Titans are unlocked by defeating a specific Boss in Fight Boss
  • Defeating a new Titan unlocks a new feature (up to T10)
  • Each Titan has a cooldown period, which is reset on rebirth or on kill
    • The cooldown period can be reduced by 15 minutes per No Rebirth Challenge
    • The cooldown period cannot be reduced lower than 1 hour, the minimum cooldown
  • Reaching a specific threshold of stats allows you to Auto Kill (AK) titans without going to their adventure zone. This works online or offline, but gear is only granted online
    • This can be turned off online using the ‘Automatically Kill Titans’ toggle in Settings
    • This setting does not work offline, which will always try to AK titans (at v1)
  • Being defeated by a Titan sends you to the Safe Zone with no penalties
  • All Titans grow in strength by 1% per attack

For a full list of Titans (Evil/Sad spoilers), see the Reference Lists: Titan List

ITOPOD

The Infinite Tower of Pissed-Off Dudes (ITOPOD) is a special adventure zone unlocked by consuming the Pissed-Off Key from The Sky. Instead of a standard set of adventure enemies, the ITOPOD is composed of 1600 floors, with each successive floor having stronger enemies.

Note: Purchasing ‘The Pack of Pissed Off Dudes’ ($60 USD) adds your name to the ITOPOD

You can enter the ITOPOD through the Adventure tab, using the ‘Enter the ITOPOD’ button.

  • You climb from the Start Floor to the End Floor, restarting on death or completion
    • Your Start Floor cannot be higher than one lower than your highest reached floor
    • Your End Floor cannot be lower than your Start Floor, or higher than 1600 (final floor)
    • Killing 10 enemies consecutively on a floor will unlock the next floor
    • Each floor has enemies that are 1.05x stronger than the previous floor
  • Selecting ‘Optimal Floor’ will set your Start/End Floor to the highest one-shot zone
    • Known Bug: Optimal Floor calculation assumes Spoopy set max bonus, so before getting that set, sometimes it will place you 4 floors lower than your highest 1-shot floor
  • Selecting ‘Max Floor’ will set your Start Floor to the highest available floor
    • Helps set up to climb your highest floor, set End Floor to 1600 to climb
    • If you have the Lazy ITOPOD Shifter, this must be turned off to climb max floor
  • Little Blue Pills are an AP consumable, which doubles PP for a single ITOPOD kill
  • Lazy ITOPOD Shifter is an AP purchase that calculates your Optimal floor after every kill

ITOPOD Rewards

Killing enemies grants a number of progress points towards earning Perk Points (PP)

  • Each enemy grants (200 + floor) progress points, 1 million progress points giving 1 PP
  • PP can be spent in the ITOPOD Perks menu in Adventure for various benefits
    • Check your progression chapter for a list of suggested perk purchases
    • Tip: Right-clicking on a perk will buy as many levels as you can afford
  • Every 10 floors, when you clear the floor for the first time ever, you get a PP reward
    • This reward is multiplied by 10 for every 100th floor, and then increases by 1 for next
    • Floors 10, 20, 30, … , 90 give 1 PP. Floor 100 gives 10 PP
    • Floors 110, 120, 130, … , 190 gives 2 PP. Floor 200 gives 20 PP
  • Enemies will occasionally drop EXP, AP, and boosts depending on ITOPOD floor
    • Boosts drop at a flat 14% DC, not affected by DC modifiers/gear. Boosts drop at Level 1
    • Can max out boosts in ITOPOD since you only need half the boost drops
    • Link to ITOPOD Drops Table (Wiki)

Farming ITOPOD

In the early game (pre-T4/Chapter 3), it’s not advised to spend time farming ITOPOD

  • Without significant PP modifiers, respawn, and power, your PP gain is negligible
  • Can climb max floor when you can reach a new 10 floor breakpoint for PP rewards

Later, it’s typical to farm ITOPOD at Optimal Floor between adventure zones

  • While farming pod, the only two stats that affect PP output is Power and Respawn
  • Wear a few respawn items to spawn enemies faster for more PP
    • Wear RoG always, add Stapler at 7 acc slots, Green Heart at 9 acc slots
    • From Evil onwards, a general rule of thumb is ⅓ of total acc slots = respawn